Solhaven Annex Design†
The basic idea is an estuary theme in Marshtown, near Glok's Pier or the barrels.
Resources†
General guidelines†
- We've included notes based on all discussions as appropriate (including with GMs).
- If you have additional ideas, but not a room design, add it to the appropriate room with two dashes under the "general idea" sort of bullet point area and sign your character name if you like.
- If you have a room design for one of the five pre-approved room concepts that someone has already fleshed out or have a suggested modification for a room that someone largely designed, but doesn't want altered, add your design/modification following the design that's already submitted. (make sure it's separated by a new line with a tilde or two)
- If you have issues with formatting, just make your intent as clear as possible and someone (probably Astru or Kaldonis) will try to tidy up formatting issues. Go to the Discord channel.
- No dinosaur/dragon bones (yes, I know that sucks).
- If you have an entire room idea, go to the end of the appropriate section then paste your room idea along with your character name (use a tilde to create additional lines). If you don't want others to change around your room idea to their heart's content, indicate that.
Rules for room design†
- "Houses may design a new room to be added to their structure; the price includes three basic pieces of furniture. Access to the room may require portals (doors, stairs, etc.) or cardinal directional movement. Additional furniture and/or script functionality would be paid for by the piece."
Room overview†
These are tentative concepts.
- The estuary itself (Swimming Hole activation?)
- Dock or Pier (Fishing Pond activation?)
- A sea cave (A funny library with scrolls?)
- Lighthouse (Members only? We need one such room)
- Locker room (Past a members-only room, e.g., Lighthouse)