#author("2025-01-26T20:02:00+00:00","default:beacon","beacon") #author("2025-01-26T20:23:44+00:00","default:beacon","beacon") Beacon Hall Archive Meeting Minutes Restday, day 26 of the month Lomestra in the year 5125 14:00 elven time standard (Sunday 26 January 2025, 2:00 PM EST) #contents *Present [#jbe410b8] -Astru -Kaldonis -Riverman (late) *[[HOUSE]] HOURS CURRENT [#saeeb3dc] -Fyrentennimar is under by 80 minutes *Quarterly [#ba179a67] Submitted this month, although a couple weeks late. Submitted this month, although a couple weeks late. **Portal request from Courtyard to Smuggler's Tunnels [#j0bcf7b9] [[Influence Guide:https://gswiki.play.net/CHE_Officer_Guide/Influence_Guide]] ''BUILDING & GROUNDS SUPPORT'': Furniture Addition / Modification "More complex changes, such as hidden portal additions, fountain scripts, etc. will cost 1-2 influence points depending on difficulty." We would like two portals linking BHA to the Smuggler's Tunnel. Can we use turn on these two objects to move between the two rooms? Without adding any new rooms, it's about correct IMO. Simple and elegant. No issues with the CHE because it's a public area. It also offers us a way to get to town without going through the drawbridge.~ [Beacon Hall, Courtyard]~ The building is comprised entirely of huge red sandstone blocks and an antique wooden door. The upper story is accented with airy galleries and latticework windows of white-and-red marble. Numerous torches held in wrought iron sconces illuminate the house's exterior and surrounding courtyard. You also see a ramshackle wooden shed, a gazebo, an ancient fig tree, a carved emerald fountain, a silver plaque and a uniformed doorman.~ Obvious paths: out turn sconces A flagstone slides back, briefly opening a hole. [Smuggler's Tunnels, Under River]~ A constant roar originating from the ceiling on the northwestward end of the tunnel renders all other sounds mute. The tunnel floor, a mixture of stone, mud, and pools of water, offers a slippery purchase for those wishing to proceed eastward. On one wall hangs a rusted iron lamp with a single thick candle dutifully burning away at the surrounding darkness, reflected in the still pools of water. You also see a ruined wood barrier.~ Obvious exits: east, northwest~ turn lamp A dark tunnel suddenly opens in the wall in front of you. *Meeting time [#ad70b90d] -We just voted on it, but it doesn't seem good for anyone? -We will try again *Green tourmaline [#wf5f0c18] [[Xynwen's Discord post:https://discord.com/channels/226045346399256576/928780592147996702/1325499350733951019]] -There has been a script for years at the Narrow Point -It is activated by a green tourmaline on the ground -There are two versions -It has a three-ish hour wait time -Xynwen is looking to make the randomization a bit less harsh Rest is pasted from November, as we didn't get anything done. ---- *Khiya memorial [#t9dd59b4] -Tried to do at Marsh Keep tour, 1 person showed up -Tried to do it at the Ki'lin Hunt. As part of a major Twilight Hall event, there was a raffle afterwards and therefore a schedule. -Let's do it in December. -10th Annivesary of [[Wehnimer's Landing Annex]]. Some research is already on that wiki. *January elections [#kf39baa8] -Kaldonis and Astru will swap positions -Assumed existing officers run for their existing positions -It's always an emergency. Let's do it when it's not an emergency. -Look at the by-laws and follow the official rules *Platinum situation [#ec38856c] -There is a Google [[FAQ:https://docs.google.com/document/u/0/d/1ZSkOBSXEA9vZ_5yqR5ksRaaz_ePtovg_2HiQ7VNOzGw/mobilebasic]] -Probably irrelevant. Good to keep up on news. Let's keep up our roleplaying in public. *Solhaven Annex [#y4dace12] -[[List of Room Descriptions]] -Next brainstorming TBA, maybe near Thanksgiving or Christmas break -Tatterclaws was asking about books in game. We can use Riverman's books in Solhaven Annex. *[[Quarterly]] wiki [#r8854d89] -Done ---- Back to [[Minutes]]~ Compiled by [[Kaldonis]]