Rogue Forum 4/21/2001


Special thanks to GM Smite and Rogue Liason Tolli.



Note: Transcript was edited to improve clarity.



Smite says, "Heh"
Smite says, "Ok folks, we'll wait just a couple more minutes."
Smite waves.
Gten says, "It's all Smite's fault"
Finixx says, "i think since Smite messed with things, he should fix our broken picks while we wait"
Smite begins chuckling at Finixx.
Merxas asks in guild speak, "Do we get to complain about sweepin Da courtyard too, Smite?"
Smite begins chuckling at Merxas.

Smite calls the assembly to order. After a moment the crowd quiets down.
Smite says, "Ok folks, let's get this started."
Smite grins.
Smite says, "Welcome to the Rogue's forum."
Smite says, "Today we are going to cover picking and locks for the most part."
Smite says, "and then if we have time later we will touch on other subjects too."
Smite says, "For those of you who don't know, I'm GM Smite."
Smite says, "I'm the friendly rogue guru."
Smite says, "Tolli is the Rogue liason, but she seems to be absent."
Smite says, "Thus I will be blaming her for any problems."
Smite says, "Ok, to start, I want to explain the basic changes to locks and picking in the last few months..."
Smite says, "Then I'll open it up to questions."
Smite says, "For those of you who haven't noticed, we made quite a few changes to the picking system and lockpicks in the last two months."
Smite says, "Namely, we changed all of the lockpicks in the game onto a new system."
Smite says, "this was done for serveral reasons..."
Smite says, "First, it was a long overdue project that was started some time ago by GM Sayzor."
Smite says, "The goal was to provide more depth into our current lockpicks from the point of breakage and repair, as well as bonuses."
Smite says, "Prior to these changes, pretty much all lockpicks were created equal."
Smite says, "at least, most all lockpicks that were used."
Smite says, "What I mean by that, is everyone walked around with Alum, which was the best quality pick in the game."
Smite says, "All those fancy lockpicks that you bought from merchants, or from games and such..."
Smite says, "We no better than those you would buy from the town locksmiths."
Smite says, "The system did not allow for additional bonuses to be applied to the picks."
Smite says, "What we did, was change the basic systems to a wider range of picks and materials."
Smite says, "This creates more variety, and also allows things like alterations, show descriptions, etc to be placed on the new picks."
Smite says, "So we will see quite a few new merchants in the future dealing with picks."
Smite says, "It was also necessary to make these changes before implementing the lock mastery skill, and additional lock related skills."
Smite says, "We introduced 15 new base lockpick types into the game."
Smite says, "all of these have default settings for strength, durability, brittleness, bonus, and price."
Smite says, "Each of these picks now have the ability to be enhanced in a varity of ways which we will cover later."
Smite says, "Let me pull up a fancy little chart of the new picks... if you bear with me a moment."
Smite says, "ok, there we go..."
Smite recites:

    "| Name    | Rank | Cost   | Quality
     -------------------------------------------- 
     | Copper  | (0)  | 100    | Poor
     | Brass   | (0)  | 250    | V-Weak
     ------------------------------------------ 
     | Steel   | (1)  | 500    | Avr 
     | Ivory   | (1)  | 750    | Abv 
     | Gold    | (3)  | 2000   | Weak 
     | Silver  | (3)  | 2500   | Avr 
     --------------------------------------- 
     | Ora     | (5)  | 5000   | Str
     | Mithril | (5)  | 6000   | V-Str 
     | Glaes   | (8)  | 9500   | Incrd 
     ---------------------------------------- 
     | Laje    | (12) | 17000  | Avr 
     | Alum    | (15) | 23000  | V-Weak 
     | Vultite | (20) | 30000  | Avr 
     | Rolaren | (20) | 36000  | V-Str
     -------------------------------------- 
     | Veniom  | (25) | 50000  | Exlnt 
     | Kelyn   | (25) | 62000  | Exlnt 
     | Invar   | (30) | 75000  | Incrd 
     | Golvern | (40) | 95000  | Best 
     | Vaalin  | (50) | 125000 | Incrd "


Smite says, "You will notice we have different ranks assigned to the lockpicks"
Smite says, "This means you will now need a certain amount of ranks in the lockpicking skill before you can fully use the lockpick bonus of that pick"
Smite says, "When I say "fully" I mean that you will still be able to use "some" of the picks qualities at lesser ranks."
Smite says, "But it will vary depending on how much you have trained in the skill."
Smite says, "we will also be releasing new merchants in the very near future which will allow you to add enhancements to thse base profiles"
Smite says, "Namely you will be able to add special Tip, Edged, Plating, Handles, etc."
Smite says, "Each of these enhancements will effect a different quality of the lockpick."
Smite says, "The Bonus, damage points, overall strength, brittleness, etc."
Smite says, "All in all, I think the lockpick changes will give us a much broader range of pick quality in the game."
Smite says, "Ok, previous to changing the picks, we also made some changes to the way picking itself works..."
Smite says, "First, I fixed the XP formula, which was broken for a long time."
Smite says, "For the most part, this helped a lot of you pickers..."
Smite says, "But picking XP is awarded on the lock difficulty, compared to your picking skill."
Smite says, "It will also factor in lore, the type of pick used, and other factors."
Smite says, "This means, that if you are picking a box that is very easy for you, you will not get much XP for it."
Smite says, "It also means that if you pick a box that is just attainable by your skill level and with the type of pick you have, you will get MUICH more xp for it."
Smite says, "Disarming was handled in a similar manner."
Smite says, "Future changes in picking..."
Smite says, "I meantioned the pick enhancements."
Smite says, "Enhancements may also allow us to have picks above the current bonuses."
Smite says, "This will allow you to have picks that can push your abilities further than before."
Smite says, "Also, we will have ways to measure the lock difficulties before actually trying to pick them"
Smite says, "This will be done with the famed "rogues toolkit" that you might have heard mentioned at some point."
Smite says, "The basic idea is that you can measure a lock before breaking your pick on it, thus giving you an idea of the type of pick you should use."
Smite says, "another thing I should point out is that picks are degrading through use now."
Smite says, "This means that the more you bend them or snap them, the lesser they will stand in quality."
Smite says, "This is not a guarenteed effect, and there are ways to make sure your pick does not lose any bonuses, but I am not going to tell you directly what those are."
Smite says, "I think that covers a basic overview, so let's see if I can manage to open the box up for questions..."

Smite takes the lid off the question box. Use ASK to submit a question.
Smite says, "Ok, once again our question box is on the fritz, let me see if I can fix it quickly."
Smite says, "Smite says, 'Why doesn't the question box work?'"
Smite says, "Ok, I think I know the answer to that first one"

Smite says, "Yzarian says, 'how do you assess what qualities your own lockpick has?'"
Smite says, "Currently, you need a bard to get a general idea of what qualities your wlockpick has"
Smite says, "I will be rolling in some changes to ASSESS to allow you to assess your own lockpicks, in much the same way warriors can assess weapons."
Smite says, "Unfortunately I've been a little busy with the Dirigible and Elven Nations to get that out today."

Smite says, "Xanitar says, 'Any hints as to when Player lockpick repair will be implimented?'"
Smite says, "Player repair will not be out before the end of this summer, this is due to the variety of other systems which need to be in place first, as well as our general lack of coding resources."
Smite says, "This is probably a good time to throw in my pitch for AGM applications."
Smite stares off into space.
Tolli snickers.
Smite exclaims, "Become a GM, and you too can carry the blame of all evils!"
Smite says, "Yay, and don't forget to email your apps to [email protected]"
Smite says, "Ok, pitch over, please if you are interested in helping code for the game, send me an application."

Smite says, "Sayrena says, 'Please address the issue of 'pick stepping'. Is it mechanics abuse to use the least required lockpick to open a lock rather then the best? Are those who attempt to gain maximum experience from their locksmithing, doing something that breaks the rules as some believe?'"
Smite nods to Sayrena, who stands up to address the assembly.
Smite asks, "You mean is it ok to use a lockpick of lesser quality to get the most xp ?"
Smite peers quizzically at Sayrena.
Sayrena says, "aye"
Smite says, "Absolutely, and that is intended too."
Sayrena says, "using a crude pick rather then an alum"
Smite nods to Sayrena.
Smite says, "You should not be penalized for attaining higher skill levels."
Sayrena says, "there is a constant battle on the boards about the ethics of doing so. I'd like to hear you address it"
Smite says, "So you can always use a lesser lockpick type to gain the most XP."
Smite says, "In order to gain the most XP from picking."
Smite says, "You will have to stand a good chance of breaking your pick."
Smite says, "so that is a issue of personal balance and preference."
Sayrena says, "thank you"
Smite says, "Depending on what level is risk is acceptable, you can use a specific pick to get the job done."
Smite says, "It adds some complexity, and makes things a little more interesting."
Having finished addressing the assembly Sayrena sits back down.

Smite says, "Lombrosis says, 'When will we be able to order customized lockpicks from the locksmith, and when will he be fixed to where he can open boxes again?'"
Smite says, "You will be able to buy customized lockpicks as soon as I get it done."
Smite says, "This means in the next month, as we will be rolling out a new shop system and slowly replacing those existing in all towns."
Smite says, "One of the specific features of this new system is for variable inventory."
Smite says, "This means that shops will "run out" of particiular items."
Smite says, "they will replenish in time, of course."
Smite says, "But not all items will be available at all times."
Smite says, "I'll fix Larton's opening service when I roll in the new shops."
Smite says, "Unfortunately we had some issues with the new lockpick converion, one of them being some players abusing a bug or two."
Smite says, "This required us to put in temporary shops in all the towns until it can be addressed in a more suitable fashion."
Smite says, "It was unfortuante and unexpected. But as they say, "if it can break, they players will find out how.""

Smite says, "Xener says, 'When will we notice the effects of these changes?'"
Smite says, "If you have not noticed yet, well, you probably won't"
Smite says, "The new lockpicks have been live for about a month or so"
Smite says, "the XP changes I spoke of went in last fall."

Smite says, "Runoic says, 'what is an example of a quality of a pick?'"
Smite says, "Ok, let's discuss lockpick specifics..."
Smite says, "all lockpicks have a bonus..."
Smite says, "This is how much of a "plus" they apply to your picking attempt."
Smite says, "All lockpicks have a base strength..."
Smite says, "This is used to determine if a lockpick breaks outright."
Smite says, "All lockpicks has damage points..."
Smite says, "This is how much damage then can take before breaking (hit points if you will)."
Smite says, "All lockpicks have a brittleness factor..."
Smite says, "This is the changes of damaging a lockpick from getting it stuck."
Smite says, "Chances too."
Smite says, "I wanted to point out the lockpick breakage and damage are independant, as you can see."
Smite says, "While if you continue to damage a lockpick, it WILL eventually break..."
Smite says, "You could also have a fully repaired lockpick the breaks on the first try."

Smite says, "Ashaden says, 'Will it be a specific command to determine lock difficulty?'"
Smite says, "Yes, the command will be MEASURE. It will probably have more uses than just lock measuing though."

Smite says, "Sturgen says, 'sometimes when im pickin, my attempt fails n i got no roundtime. also ive broke picks a few times because of this..snap n no rt..then with another pick i find out the lock is really easy n i never should of broke the pick. is this a bug or somthing? dont like breakin a high bonus pick on a lock i could open with me copper pick'"
Smite says, "Lockpicking has always factored in a "fumble" roll."
Smite says, "In fact, every system in the game should have a fumble factor."
Smite says, "So if you will a 1, you will go straight to breakage or damage rolls, no matter what the box difficulty."
Smite says, "Same as if a lvl 100 warrior rolls a 1 attacking a kobold."
Smite says, "I'm not sure why you don't get a RP though, that's prolly a bug."

Smite says, "Ebonflame says, ''How will older picks that don't necessarily fit into the new schedule be handled? For example, a blue grandmaster's lockpick? Where would that fit into your new schedule?'"
Smite says, "all lockpicks have been/are being converted to the new system automagially."
Smite says, "There are some people that might believe they have some lockpicks that are "better" than the older top lockpicks out there (namely alum)."
Smite says, "This is a misconception, and one of the reasons a change needed to be made."
Smite says, "No one has a 'super-pick' in the game."
Smite says, "Except maybe me, but I'm keeping that under lock and key"
Smite stares off into space.

Smite says, "Jaxarran says, 'is it possible for a low train to be opening high level locks?'"
Smite says, "Well, it "is" possible, not unlikely."
Smite says, "As I mentioned fumbles earlier, we also use "open rolls" in lockpicking."
Smite says, "Thus, if you roll a 100, you roll again and add it to your first roll."
Smite says, "If you roll 100 again, you roll a third time and add it to the previous two rolls."
Smite says, "And so on, I forget what the limit is, maybe 5."
Smite says, "But it is possible to open a lock way out of your skill range."
Smite says, "But unlikely."

Smite says, "Khandgar says, 'How many of these new features will be available to those people (un)fortunate enough to have been kicked out of the rogue's guild?'"
Smite begins chuckling at Khandgar.
Smite says, "lock mastery is a rogue guild skill which will be the base for a lot of these skills."
Smite says, "Specifically repairs and the like."
Smite says, "It is possible to open up some of these repair and enhancement abilities as Artisan Guild skills as well, but that is yet undertermined."
Smite says, "Everyone will be able to MEASURE a lock."
Smite says, "Most people will be miserable at it."
Smite says, "But everyone will be able to do it."
Smite says, "You will also need the lock mastery skill to "tune" your rogues toolkit."
Smite says, "So you don't have to be a member, but it will help to know one."

Smite says, "Merxas says, 'could you elaborate on that chart, Smite? I'm thinking there are things missing from it, because according to the chart an Alum lockpick is no better quality than a brass lockpick except costs 22750 silver more and you have to have 14 ranks to use. Also will there be a corrolation to the lockpick making in the Rogue guild to the Artesians guild? good article, by the way, in fantasy game magazine'"
Smite says, "Thanks, I liked the article too, amazing what they can do with photoshop."
Smite says, "there will be some overlap yet ondertermine with repair and the AG and lockmastery."
Smite says, "yet undetermined too."
Smite says, "and yes, there was a LOT of info missing from that chart."
Smite says, "If you look at what people have posed on websites and boards aready, they are pretty accurate at filling in the holes."
Smite says, "But my personal beliefs is that it is more fun to let folks figure it out themselves..."
Smite says, "And if you don't want to figure it out, someone else already has, so they can tell you."
Smite says, "Also, if I tell you specifically what all the bonuses are, you will blame me fore something else, I know it"
Smite gazes heavenward.

Smite says, "Davie says, 'next meeting can you do away with spell loss and the annoying animals'"
~~~ Lots and lots of noisy crickets were edited out of the log ~~~

Smite says, "I'm lucky to get the box working, nevermind messing with spells, I'm a rogue darnit, not a docto--- err nevermind"

Smite says, "Sturgen says, 'Smite it doesnt show a roll ..or fumble..it jus snaps'"
Smite nods to Damsall, who stands up to address the assembly.
Smite asks, "This is on the fumble rolls again ?"
Smite peers quizzically at Damsall.
Smite says, "Err, wong person"
Smite nods to Sturgen, who stands up to address the assembly.
Damsall says, "Sorry"
Smite points at Sturgen.
Having finished addressing the assembly Damsall sits back down.
Sturgen says in guild speak, "aye i taut it to be a bug meself..but wasnt sure"
Sturgen says in guild speak, "aye i taut it to be a bug meself..but wasnt sure"
Sturgen says in guild speak, "gah"
Smite says, "You should be getting a roundtime for all attempts"
Smite begins chuckling at Sturgen.
Sturgen says in guild speak, "i cant speak common"
Smite says, "I'll look into what is wrong and find out what the best solution."
Smite says, "Thanks for bringing it to our attention"
Sturgen says in guild speak, "thank you"
Smite nods to Sturgen.
Having finished addressing the assembly Sturgen sits back down.

Smite says, "Finixx says, 'are things like apprasing the difficulty of locks going to be a part of a not-yet-released guild skill? like lock mastery that we occasionally hear about? cause i think an older rogue that's highly skill shouldn't have to suck at measuring a lock in the beginning like a youngin with 20 ranks'"
Smite says, "Level will play a part, as will skill ability, and profession."
Smite says, "As I said before you will be able to MEASURE the locks with the right tools."
Smite says, "But those tools are delicate and will need constant attention to be accurate."
Smite says, "Similar to a instrument."
Smite says, "so, while a older rogue will have an advantage, they will still need to properly configured tool to get the job done."

Smite says, "Slynnk says, 'could you explain the "rogues toolkit"? I had not heard about that'"
Smite says, "rogue Toolkits are a set of devices that help with locks and traps."
Smite says, "Specically, we have talked about MEASURE today, this will be done with a set of calipers."
Smite says, "It will give you a reading on how difficult the lock is, and perhaps let you figure out the specific tumbler settings to let you try to make a key for it"
Smite says, "Of course, calipers are sensitive intruments, you could drop them, bend them, whatever, then they need to be tuned before they will be accurate again"
Smite says, "I'll see about at least getting that released before the major skills need to be comeplete."

Smite says, "Damsall says, 'With all the new choices on picks, boxes from the same critter continue to vary widely making those choices rather moot, today I got 6 boxes from the same critter, locks ranges from -25 to -240, with ranges that wide we are pretty much stuck using the best pick to get a critters top range. Any plans to tighten up these ranges up any?'"
Smite says, "Not currently. But this should not be as much an issue after you can see how difficult the lokc is before picking it"

Smite says, "Delmax says, 'I've seen wearable lockpicks, lockpicks that don't look like lockpicks, etc... Is this going to be something we can get done at any alterer, or just at lockpick alterers?'"
Smite says, "We will definately have some rules in place on alteration (as we do already) but altered lockpicks will be more common (or at least possible now). I suspect the merchant will make the call on what they can do, but we should also see more lockpick specific GM merchants in the future."

Smite says, "Xulia says, 'Is dis gunna purdy much do away wif all da pickin empaths an warriors an such? like, are we gunna actually beh better din dem finally, so's we kin make sum money at our profession?'"
Smite says, "Rogues already ARE better than other professions at picking."
Smite says, "As is proper."
Smite says, "But picking will still be viable to everyone."
Smite says, "You may not be able to pick your level all the time."
Smite says, "But you will at least be compotent."

Smite says, "Corsial says, 'What about the boxes that we can't open right now? Will we ever be able to open them?'"
Smite nods to Corsial, who stands up to address the assembly.
Smite asks, "the 'no lock' boxes ?"
Smite peers quizzically at Corsial.
Corsial says in guild speak, "Yes"
Corsial says in guild speak, "I was wondering if there was going to be anything in this thieves kit that would allow us to open them"
Smite says, "I have a few devices planned for opening "no lock" boxes. But they will not be lockpicks."
Smite says, "And they will probably be later implementations."
Smite says, "For now, you will have to rely on warrior bashing or WOO for no long boxes."
Smite asks, "Hey, the other guys need something to do too, right ?"
Having finished addressing the assembly Corsial sits back down.

Smite says, "Slayd says, 'ok will it ever be possible for doublers without any lores to pick their own boxes in the later trainings? Right now im fully doubled and I cant pick things even 10 trainings under, and with these new changes it is way to expensive to even attempt my own boxes anymore.'"
Smite says, "A full doubler will have a "chance" of picking a box from a critter their own level..."
Smite says, "A few factors will go into this..."
Smite says, "What type of pick they use (future enhancements will help this as well)."
Smite says, "What lock difficulty the critter normall gens..."
Smite says, "and where in the range of the difficulty is actually creates a lock."
Smite says, "I can't give you a straight "Yes all doubles should be able to pick their level"."
Smite says, "But "all doubles should be able to pick SOME of they boxes in their level"."
Smite asks, "Hows that?"
Smite ducks his head.

Smite says, "Slynnk says, 'where do we get these tools fer da toolkit? And any idea of costs? Any special items?'"
Smite says, "Rogue guild will sell the tool. Costs are undertermined as of yet. We will start with Calipers, then add additional items."

Smite says, "Finixx says, 'with all these new tools and instruments it seems things are going to get very complicated. Are we going to be able to just open a box without doing all that if we choose to?'"
Smite exclaims, "Sure. You can do that now. Just close your eyes, stick in the pick, and hope for the best!"
Smite says, "You will not HAVE to use the tools, it is just there for those who are interested in that level of complexity, and as an additional aid."

Smite says, "Mytheon says, 'Smite Can you give us more of an update on how lock mastery is comin along, and while you're at it touch on gambits as well?'"
Smite glances at Mytheon and begins to wail!
Smite says, "Both skills are on hold until we finish the Elven Nations project, or I get more AGMs."

Smite says, "Lombrosis says, 'Will using the calipers to measure the lock give the same sort of bonus as 'seeing' the lock on a roll that is close to picking it?'"
Smite says, "Yes, it will give similar results. Actually it will use the same tables for numbers and language."
Smite says, "Which actually brings us to another topic."
Smite says, "Something that has been kicked around for a LONG time is "should we remove the number form picking"..."
Tolli squints at Smite.
Smite says, "This means, we have text representations on how difficult a lock is right now."
Smite says, "We also give the "thief lingo" number."
Smite says, "I'm not going to come up with an answer now, but I would to hear any ideas you have on the boards, or email me at [email protected]"

Smite says, "Ebonflame says, ''This is a bit off-topic: Are there plans to alter Stalking so that we can stalk a critter? I personally don't play the game to stalk and kill my fellow adventurers, which seems to be the task for which the skill is currently best suited.'"
Smite says, "I know there are changes with stealth mechanics in growing pains, but I do not know the specifics on stalking a critter."
Smite says, "there are problems with "tracking" critters in the game, as a ranger skill, that is why it does not exist."
Smite says, "But I don't see why you couldn't "stalk" a critter, besides the fact that we just have not put it in."

Smite says, "Rivviver says, 'will there be a "mercy" roll for all lockpicks, say if you got an excellent attempt you can open the box, if you get a POOR attempt(NOT FUMBLE), instead of instant break, possible to make it degrade to a certain degrees, depending on how low the roll is? or is this already in place under the current system?'"
Smite says, "Not all funble rolls break a pick."
Smite exclaims, "all fumble rolls call the breakage routines!"
Smite says, "This means that you have the same chance on breaking a pick on a fumble roll, that you do on a normal picking attempt"
Smite says, "so there is a mercy roll in there already ;)"

Smite says, "Xanis says, 'Smite What about picks like marble.. glass.. granite.. tooth.. bone.. etc.. where do those fit in that list ya gave?'"
Smite says, "Well, the list I gave were for base pick profiles. There is no reason a merchant can't sell a bone pick, but you won't know the properties by just looking at it."
Smite says, "Yes, any kind of pick is possible, but not all will be sold over the counter."

Smite says, "Orobini says, 'are "outstanding effort " rolls (over 100%) in picking new, or the result of this "open roll" you speak about? can you explain how open rolling works?'"
Smite says, "I think I went into open rolls earlier, and that is something that has always been around."

Smite says, "Sayrena says, 'Please address the various degrees of damage a lockpick can suffer. Bends, stress, snaps. Are those calculated with the fumble factor or is it intended that a fumble will always result in a total break of a lockpick as we are all now experiencing. And, has the frequency of fumbles been inceased? It seems they occur much more frequently then they ever did before your lockpick changes.'"
Smite says, "Ok, a lockpick can be damaged in 3 ways... well more than that, but 3 basic ways..."
Smite says, "It can break outright, this is determined by the strength of the pick."
Smite says, "Instead of breaking outright, it can also be damaged. This depends on a number of things, but for the most part, it subtracts damage points form the pick until it is repairs..."
Smite says, "Finally picks can be 'tweaked'. this means bent, twisted, whatever. Depending on the numebr here, you can tweak a pick a few times before damaging it."
Smite says, "Or you might tweaka pick and twist the tip right off, breaking it completely."
Smite says, "When you finble, first we check if you break it outright, if not, we check if you just damaged it, if not then we check if you tweaked it a bit."
Smite says, "all of these can be repaired, but there is always the chance that you will loose some max damage points, bonus, tweak factor, etc when the pick is repaired or broken"

Smite says, "Xulia says, 'More specifically, what I mean is: will our skills learned with the rogues toolkit make us more viable pickers on the marketplace? ie: we *will* be sought out instead of said non-rogues who pick?'"
Smite closes the question box.
Smite says, "I do not know if they will make you actually pick at higher levels, no."
Smite says, "But you will be sought after for your abilities to measure, calibrate, create, repair, etc."

Smite says, "Mytheon says, 'Hrm, since the last guild skills are so far off, I'll switch topics... You mentioned enhancements to pick bonuses as being coming in the future... Is there any chance this will include lowering pick bonuses to allow older folks more of a chance to more fully gain experience from ridiculously easy boxes?'"
Smite asks, "Pick bonuses too high eh ?"
Smite says, "That's a new one."
Smite scribbles down a few notes.
Smite says, "While the worst pick (copper) will be the lowest bonus off the shelf..."
Smite says, "If you continue to break and repair the same pick, the bonus will degrade even further."
Smite says, "Thus you can actually create lockpicks through use that have horrible bonuses."
Smite says, "If that helps..."
Smite says, "The enhancements you give to a pick should not adversely effect the pick itself."

Smite says, "Lymia says, 'What is the rate of a swallow carrying a coconut?'"
Smite says, "an african swallow. or a nevermind next"

Smite says, "Xanis says, 'Understood.. but is a bone pick similar to a invar pick per se.. or is it its own type.. own strength etc..?'"
Smite says, "ok, once again we have the following BASE picks :)"
Smite recites:
    "| Name    | Rank | Cost   | Quality
     -------------------------------------------- 
     | Copper  | (0)  | 100    | Poor
     | Brass   | (0)  | 250    | V-Weak
     ------------------------------------------ 
     | Steel   | (1)  | 500    | Avr 
     | Ivory   | (1)  | 750    | Abv 
     | Gold    | (3)  | 2000   | Weak 
     | Silver  | (3)  | 2500   | Avr 
     --------------------------------------- 
     | Ora     | (5)  | 5000   | Str
     | Mithril | (5)  | 6000   | V-Str 
     | Glaes   | (8)  | 9500   | Incrd 
     ---------------------------------------- 
     | Laje    | (12) | 17000  | Avr 
     | Alum    | (15) | 23000  | V-Weak 
     | Vultite | (20) | 30000  | Avr 
     | Rolaren | (20) | 36000  | V-Str
     -------------------------------------- 
     | Veniom  | (25) | 50000  | Exlnt 
     | Kelyn   | (25) | 62000  | Exlnt 
     | Invar   | (30) | 75000  | Incrd 
     | Golvern | (40) | 95000  | Best 
     | Vaalin  | (50) | 125000 | Incrd "


Smite exclaims, "wheee !"
Smite says, "This means that you can see ANYTHING in the game, but it will always be based on one of those 15 types."
Smite says, "It can be enhanced, or degraded, or altered into a toothpick..."
Smite says, "But it will always be based on one of the standard picks."
Smite says, "I think the question is "what are the proerties of a bone pick" which I can't answer..."
Smite says, "since we don't have a stadard of a "bone pick" one GM might created one that is anivory base, another might create one that is an invar base."
Smite says, "I would hope they would use common sense, but they are GMs after all, so that is not guarenteed."

Smite says, "Deilanna says, 'is Grelnarb going to open his tent on a permanent basis so we can buy some of those nice picks that were in his case? and, er, who owns scarabs? <duck>'"
Smite says, "I suspect Grelnarb was just a traveling merchant."

Smite says, "Ok, we're out of questions, and my fingers hurt."
Smite says, "If w can all manage to keep it to a dull roar, this might be fun"
Smite grins.
Smite opens the floor back up for general discussion.

Merxas asks, "what would it take for you to pass out some Golvern lockpicks to the audiance here today?"
Tolli starts chortling.

Corsial asks, "Do you really think we'll be sought after to measure when bards can do it already?"
Smite asks, "Can bard tell you what the specific diffulty of a box is ?"
Tolli says, "they can give you a range, if you're familiar with the terminology"

Sierpas asks, "Smite This toolkit does it consist of the "tools" and the "container" or will we provide our own "toolkit"?"
Sierpas peers quizzically at Smite.
Smite says, "They might sell pouches and such Sierpas, but the tools are individual items"

Shoshonna asks, "If I become a GM will I be able to get a lot of free stuff and look in other people's containers whenever I want?"
Smite nods to Shoshonna.

Corsial exclaims, "Tolli! Why are you here!"
Tolli grins at Corsial.
Tolli asks, "cause I'm the rogue liaison?"
Zodier says, "But she's a traitor, she's a cleric."
Zodier smiles at Tolli.
Tolli says, "am not"
Tolli exclaims, "I'm a rogue disguised as a cleric that dresses like a ranger!"

Clintmire says, "Smite, any chance at looking at Pyrothag boxes, the locks still appear a bit out of line to me."
Tolli grins at Clintmire.
Tolli asks, "so that trend of them looking like you wanted stopped?"
Smite says, "I'll check them Clint"
Tolli says, "some creatures have always carried boxes that are more challenging than would be expected for their age range"
Tolli whistles tunelessly to herself.

Yzarian asks, "Smite..... may i ask you a few things?"
Smite nods to Yzarian.

Sayrena asks, "Smite, you basically addressed my question but I think your assumption about the the actual reality of the situation may be faulty. We are experiencing a very high rate of total pick breakage on fumbles and a very high rate of occurrence of fumbles. We've repeatedly asked on the boards for this to be examined but have yet to have any answers from anyone. Is the fumble/breakage system really working as you intend it to be?"
Smite says, "I think so Sayr, sorry."
Tolli glances at Sayrena and begins to wail!
Tolli exclaims, "I answered on the boards, they're working as they should!"

Marikhen asks, "Out of curiousity, do you know how long does the GM application process take on average, Smite?"
Smite says, "Depends if we hire you"
Smite winks at Marikhen.
Marikhen asks, "How closely do they look at things like past lockouts and vulgarity warnings?"
Marikhen grins at Smite.
Marikhen says, "One and near a dozen in that order"
Smite says, "Prettly closely"
Smite nods to Marikhen.
Tolli grins at Smite.
Aercaenian says, "Smite, if you need AGMs that badly, I have had an application of file for quite some time. Any way to maybe...light a fire under their bums about it? Seems they don't like to answer back when you write and ask about status or potential status. No offense to whoever handles that part, just my impression."
Tolli says, "host applications should always receive a reply confirming they were received"
Tolli says, "gm applications are another kettle of fish"
Smite says, "If you have sent in an application for AGM before, please update it and send it to [email protected]"

Corsial exclaims, "Do you hire based on looks?!"
Smite nods to Corsial.
Corsial starts jumping around like a twelve-year-old.
Corsial lets out a cheer!

Xanitar asks, "do i get a cool tattoo like ya if i apply?"
Xanitar peers quizzically at Smite.
Xanitar whistles tunelessly to himself.
Smite nods to Xanitar.

Laily asks, "Smite at 15 trains, I open level 25 critter boxes and down. Knowing I can pick higher than my train is just experimental. Is there any other way to tell?"
Smite says, "It is just experimenting right now Laily"

Rissia asks in guild speak, "according to the new plans, is it better to have tripled of doubled in lockpicking and disarm?"
Smite says, "Riss it is always better to tripple"

Merxas says, "Kudos to Smite and Tolli for putting up with all our crap and helping to make the 'rogue' an even more honorable and viable profession"
Merxas turns to Smite and cheers!
Merxas turns to Tolli and cheers!
Smite grins at Merxas.
Tolli asks, "honorable?"
Tolli says, "I must be doing something wrong"
Tolli shuffles her feet.
Tolli grins.

Parlaque asks, "these Lockpick repair kits will they be usable by the general population or will they be used just be rogues?"
Smite says, "they will be usable by everyone, thought not everyone will use them effectively."
Smite sticks his calipers in his nose, wait that's not right.
Tolli snickers.
Tolli says, "dont' break them in there"
Tolli nods to Smite.

Xanitar asks, "so how soon can we expect calipers?"
Smite says, "Soon Xan"
Smite grins.
Smite says, "soon as they are done"

Corsial says, "How will calipers be used to measure the difficulty of locks.."
Smite carefully measures the lock on his coffer with a set of gold plated calipers.
Smite says, "Hmm, seems to be about a -550"
Corsial says, "maybe I don't understand what calipers are.."

Merxas asks, "when will the lockpick of total destruction and chaos be released to the public?"
Tolli says, "right after I decide to stop playing with it"
Tolli grins at Merxas.

Kahlthnor asks, "Will being able to measure a lock be based directly on your lockpicking skill, or will it be based on something else?"
Smite says, "It will be based on a lot of things Kahlth, the most important on how accurate your calipers are"

Fengers asks in guild speak, "Smite, on the chart it looks like under "Quality" it is giving bonus on some and strength on others ca you comment on that?"
Smite says, "That is accurate Fengers"

Clintmire says, "Smite wanna open some Mage boxes? I have broken my quota of lockpicks this week."
Clintmire whistles tunelessly to himself.
Smite rubs Clintmire gently.

Smite exclaims, "Ok folks, thanks for joining us today, I hope this was helpful!"
Smite sneaks off.

Merxas asks, "what did you do with all the buttons that say "I attended Smite and Tolli's rogue forum and all i got was this button' ?"
Tolli says, "ate them"
Tolli grins.

Tolli says, "ok guys, if you have any questions you want to follow up on.."
Tolli grins.
Tolli grows indistinct. Slowly it dawns on you that she isn't there anymore.

Tolli arrives in a puff of smoke!
Tolli starts chortling.
Tolli says, "as I was saying.."
Tolli says, "if you have something to follow up on.."
Tolli says, "please please, bring it to the rogue boards"
Tolli grins.
Tolli says, "and I'll start scheduling rogue focus groups soon"
Tolli grins.
Tolli says, "so we can meet in those as well"
Tolli exclaims, "have a great day folks!"
Tolli waves.
Tolli vanishes in a puff of smoke!




This page, all the maps, and other content are copyright © 1997-2007 by Tsoran deArgonoth, all rights reserved.

This website, all contents, opinions and images are completely unofficial and is not representative of and/or endorsed by Simutronics in any manner.