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1/28/2003 | Simucon 2003! |
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Once again Simutronics is hosting the biggest private party of the gaming industry,
and you're invited! Don't miss out as hundreds of gamers from around the globe gather
for... SimuCon 2003!
For more information, visit the SimuCon website at http://www.simucon.com See you there! |
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1/24/2003 | Update to Slow and Haste Spells |
Next week the game will go down for an update, at which time the new mechanics for the Slow and Haste spells will be introduced. For detalis on the modifications made to these spells and how they will function, see the post on the message boards located here: https://www.play.net/forums/messages.asp?forum=30&category=12&topic=1 | |
1/23/2003 | More Verb Updates |
To add greater flexibility in future development, the functionality of several commands have
changed as follows:
SKIN - Added SKIN {creature} (RIGHT|LEFT). Both attempt to skin the specified {creature} with the item in the specified hand. GIVE - Added GIVE {person} (RIGHT|LEFT). Both attempt to give the specified {person} the item in the specified hand. SPRINKLE - Added SPRINKLE (RIGHT|LEFT). Both attempt to sprinkle the item in the specified hand. Both also work with the [IN|ON|UNDER|BEHIND] options. DROP - Added DROP (RIGHT|LEFT). Both drop the item in the specified hand. Both also work with the [IN|ON|UNDER|BEHIND] options. POUR - Added POUR (RIGHT|LEFT). Both attempt to pour the item in the specified hand. Both also work with the [IN|ON|UNDER|BEHIND] options. SHOW - Added SHOW (RIGHT|LEFT) TO {target}. Both show the item held in the specified hand to the {target}. PICKLOCK - Added PICKLOCK {target} WITH (RIGHT|LEFT). Both look for and use a lockpick in the specified hand to pick the lock on the specified {target}. |
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1/20/2003 | News From the Elven Nations: The Blue Rider Returns |
The Observatory in Ta'Illistim has noted the arrival of an interesting astronomical phenomenon -- the Blue Rider, a large blue comet which returns to the northern sky once every 1,047 years. Over the next three months, the Blue Rider will continue to brighten as it travels slowly from north to south across the heavens. Amateur astronomers are invited to visit the Observatory in order to inspect the comet more closely. | |
1/20/2003 | News From the Human Empire: Majesty, Grace, and Miracle |
To celebrate over a decade of the reign of Her Imperial Majesty the Empress Mynal'lyanna
Anodheles, the king of the gods has sent a sign of His approval -- a wondrous blue comet,
displayed before all eyes as a beacon of His will in the heavens above.
In humble acceptance of the will of the gods, Her Imperial Majesty will embark upon a tour of all lands in the Turamzzyrian Empire so that all citizens of the Empire may share in the blessing placed upon her. As the comet travels from north to south through the sky, Her Imperial Majesty will visit each of the duchies, earldoms, baronies, and counties in turn. Her Imperial Majesty will meet in council with the head of each of the noble families in the Empire, and She will permit Herself to be viewed by the people of each of the capital cities. Prepare for celebration and revelry in the streets! A wondrous time of great joy and blessing has come to the Turamzzyrian Empire! |
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1/17/2003 | Reporter's Initiative |
With the arrival of the War of Nations, rumors are sure to be flying. In order to keep fact
straight from fiction, and to make sure everyone has access to the facts, we at Simutronics are
pleased to present the Reporter's Initiative.
The GemStone News site, http://www.gs3news.com, will be hosting information about the upcoming War of Nations. To demonstrate how much we appreciate it when people give their time and effort to make other people aware of events in Elanthia, we will be rewarding people who write summaries of news events for the War of Nations with small experience awards. These awards will be very much like standard roleplaying experience awards: they will combine a small amount of experience with a temporary multiplier to enhance your experience gain. Joe Axe may be off smiting ogres while you participate in a roleplaying event, but you could gain even more experience than he does, and having twice the fun too! Whenever something occurs related to the War of Nations, write a summary of the event within 24 hours of the occurrence and submit it through the GS3News website. The organizers of the website will search through the submissions and select the two most detailed, best-written summaries. Those two summaries will be edited for grammar and spelling and then posted on the GS3News website, and then the authors of those summaries will receive experience awards. What's not to like about it? Nothing! So, get out there! Keep your eyes open, your ears pricked, and your pen ready, because the next War of Nations event, whether it's big or small, could be right around the corner... and then you could be the one sitting smug and happy with an experience award to boost your learning and brighten your day. |
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1/16/2003 | GemStone Needs Your Help! |
In an on-going effort to improve GemStone III, the staff has been working on a fundamental change
to the GemStone III game engine, a change that will allow GameMasters to code things previously
thought to be impossible (or at least insanely difficult due to the limitations of the game
engine.) Now, we need help in testing the engine before GemStone III is converted, and so created
a Test Game for this purpose.
During the next few days we would like to ask you to log into the test game we have created and simply try to "play" the game as you normally would. (https://www.play.net/gs3/play/play_gst_prime.asp) Note that the versions of your characters available in that game will be copies from January 10th, so they may be missing some experience, silver or items. Likewise, any experience, game, silver, or items gained in this instance will NOT be carried over into the GemStone III Prime or GemStone Platinum. Similarly, no deaths, experience penalties, reallocation chances or loss of silver or items will be carried over. This instance is a much more free environment, so we encourage you to let your hair down. However, we do expect that players will continue to follow policies related to respecting other player's right to have a good time. Please try to test all the systems that you normally use, and note any odd behavior or bugs via the BUG verb. We appreciate your help and hope that you have an enjoyable time. For more information, please visit http://www.play.net/forums/messages.asp?forum=30&category=1&topic=1&message=258. |
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1/2/2003 | Verb Updates |
A new "HELP" option has been added to the following verbs which list all options
available for each verb: LAUGH, CLENCH, GAZE, SCRATCH,
TILT, COVER, SWEAR, SWEAT, STRUT, WIGGLE,
FOLD, TREMBLE, BREATHE.
The same information is available in the following verbs using the "OPTIONS" and "LIST" options: BEG, GRUNT. |
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1/2/2003 | New GAZE Usage |
The way the verb GAZE works has been fixed to actually make sense. If you want to check your footing, you should GAZE at your FEET. If you want to hang your head, then GAZE DOWN. Type GAZE HELP for more information. |