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News Archive: November 2004



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11/30/2004 RSN: GAMBLE YOUR WORRIES AWAY ON THE HIGH SEAS!
The Silken Mist has announced a new home port! This fabulous, well-appointed ship has decided to make its home just off the Isle of the Four Winds. Fully staffed with a competent crew, the Silken Mist features such amenities as excellent dining, a beautiful ballroom, a fully-stocked tavern, a stage for entertainment, and of course, a casino. The casino features many games for your gambling pleasure, with the crew hoping to add more in the future. The Silken Mist is currently docked near the lighthouse on the Isle of the Four Winds, and the crew eagerly awaits your visit!

11/30/2004 RSN: HAND OF TONIS (505) UPDATE
Hand of Tonis (505) has been updated!

After training in 20 ranks of Elemental Lore, Air, Hand of Tonis becomes a bolt spell if cast from a stance above guarded. Ranks over 20 increases the Damage Factor (DF) of the spell's bolting capabilities.

Discussions will take place in the Wizards - Wizard General Discussion folder of the GemStone IV Forums -- http://www.play.net/forums/post.asp?forum=102&category=29&topic=4

11/30/2004 RSN: CALL WIND (912) UPDATE
Call Wind (912) has been updated!

Training in Elemental Lore, Air increases the chance of forming a vortex starting at 2% chance at 5 ranks, with the maximum being 30% chance at 200 ranks (summation*2). These vorteces will last between 6 and 8 rounds, where each round is between 5 and 10 seconds. On each round, the vortex will target a single random foe that had been hit by the original cast of Call Wind, and may cause a loss of stance, as well as Roundtime.

Discussion on this update will take place in the Wizards - Wizard General Discussion folder of the GemStone IV Forums -- http://www.play.net/forums/messages.asp?forum=102&category=29&topic=4

11/30/2004 RSN: ARTISAN GUILD FIXES FORGES!
The Artisan's Guild is pleased to announce a complete revamp of the forges around Elanthia! Adventurers will notice several fixes, additions, and revisions to the forges. For more information please visit https://www.play.net/forums/messages.asp?forum=102&category=11&topic=3

11/30/2004 RSN: MULTI-OPPONENT COMBAT CHANGES
Multi-Opponent Combat (a.k.a. MOC or Force on Force combat) has been implemented as part of our Really Spectacular November!

How does it work?

If a target is attacked by more than one attacker within a short period (less than 10 seconds), the target's defenses may be reduced. The amount of reduction in the target's defenses is based on the number of attackers, the level of the attackers compared to the defender, and the defender's skill in Multi-Opponent Combat.

Attackers within +/- 10 levels of the defender are considered one attacker. Attackers more than 10 levels below the defender are treated as half of an attacker. Attackers more than 10 levels above the defender are treated as 1.5 attackers. The total number of attackers is tallied and rounded to determine how many effective attackers are engaging the defender (even if an attacker is 20 levels higher than the defender, no multi-attacker penalty applies to the defender unless there is another attacker). At 15 MOC ranks, and for every 20 MOC ranks thereafter, one effective attacker is negated.

For every effective attacker beyond the first, the defender's effective stance is reduced by 25%, similar to the way that ambushing from hiding currently modifies a defender's effective stance. If the total reduction would go below 0 (full offensive stance), then the remainder percentage will be applied to the defender's offensive-stance Parry, Evade, and Block DS. It will not reduce those values below 0.

This initial release will apply to all creature defenders, but only to player defenders 50th level and higher. The release will be expanded to include all player defenders on December 7th.

Discussions will take place in the Hunting and Game Design Discussions - GemStone IV Combat Changes folder of the GemStone IV Forums -- http://www.play.net/forums/messages.asp?forum=102&category=4&topic=25

11/30/2004 RSN: PEER COMMAND UPDATE
The PEER command has been updated to allow players to look into adjacent hunting areas. It was previously only usable in towns and in rooms that were specifically designed for PEERing.

Usage:
PEER <direction>

11/30/2004 RSN: SONIC BLADE SONG (1012) UPDATE
Bards everywhere rejoice!

Sonic Blade Song (1012) has increased its variety of weapon names. Bards may now create just about any weapon that could be found in a merchant shop. Many of the weapons found on the website documentation can be created: http://www.play.net/gs4/info/armory/weapons.asp

If there is a weapon name that would only be available by alteration, the bard must be holding that weapon in their hand to be able to create the sonic version.

Weapons with special properties, such as katanas, naginatas, and claidhmores, can not be created with this song.

11/30/2004 RSN: BARD COLLEGE ANNOUNCES NEW SONG RESEARCH
The bardic college announces its researchers have developed enhancements to existing knowledge of spell songs. "We're very excited about the new attack capabilty," said one senior professor in charge of combat magic.

The spell updates are as follows: 1001 (Song of Holding) has been updated to include capability for multiple targets. 1008 (Mass Holding) has been replaced by the new song Stunning Shout, which is a direct-damage instantaneous warding spell.

1001 (Song of Holding) now allows the song to affect an additional target per 7 bard ranks over 1 (it affects 2 creatures with 8 songs known, 3 creatures with 15 songs, etc.) An additional mana cost is incurred for each extra creature affected. The song can be cast targeted (sing orc) or unfocused (sing).

1008 (Stunning Shout) is a direct warding attack that does damage, criticals, can cause knockdowns, stuns, or disorient the target (effects increase with the margin your ward the target by). Mana cost is 8 per cast, and the song does not renew.

For further discussion of these new developments and documentation, please visit the Gemstone IV Forums, Bards topic.

11/30/2004 SILVERWOOD LOREKEEPERS HOST MONTH OF FUN!
During this month, the Lorekeepers of Silverwood Manor will be holding special events for new and not-so-new adventurers.

Leyan, day 1 of Eorgaen (Wednesday, December 1st), 11:00 pm Elven
Empath Meet and Greet: Come meet with other empaths and share stories and tips of the profession!

Feastday, day 4 of Eorgaen (Saturday, December 4th), 7:00 pm Elven
Herb Roulette: A fun game that involves guessing herbs and winning money! (Icemule only)

Tilamaires, day 14 of Eorgaen (Tuesday, December 14th), 9:30 pm Elven
Rummage Sale*: Looking for interesting items and short on silvers? This is the place for you! (Ta'Vaalor only)

For directions to Silverwood Manor type DIR in any major town.

*Open only to adventurers five levels and under.

11/26/2004 TRAVEL GUIDES COME TO ELANTHIA
Ever found yourself wanting a way out with no means of escape?
Travel guides can help!
Ever found your friend doesn't know a Half-Elf from a Human?
Travel guides can help!

We move between cities, helping the inexperienced and curious.
For a nominal fee, we escort and educate!
Come down today to your local store.
Speak with the one who exclaims, "Travel guides, inquire here."

Travel guide shops are located in Wehnimer's Landing, Icemule Trace, Solhaven, and Ta'Vaalor. The routes can go to any of those cities for a reasonable fee. Limited to adventurers level 20 and under, the trip will provide not only safe passage, but also a bit of cultural immersion, if desired.

11/26/2004 ORDER OF THE SILVER GRYPHON HOSTS FAITH SEMINAR
On the evening of the 12th day of Eorgean, the Order of the Silver Gryphon invites you to attend another discussion in an on-going seminar on chivalry. Past topics have included Courage, Honor, Humility, Justice, and Largesse, but this event will focus on Faith. Sir Morgiest from the Gryphons will guide the discussion, and we also will have a special guest to speak on the topic. Most importantly, we hope you will bring yourself and your thoughts! Groups will be departing from the outside of the Wehnimer's North Gate up until the time the discussion starts at 9pm (est).

11/26/2004 FESTIVAL OF THE SNOWFLAKE SPIRAL
Come one, come all, to the first Festival of the Snowflake Spiral. Presented by the Solhaven Trade Association, the festival will run the third through the fifth of Eorgaen. Events include games, contests, and fun for all! Come to win a prize, big or little, or just to window shop. Escorts for each event will be provided from Solhaven's North Market. Not all events and contest are listed, and some times are subject to change, but there will be something for everyone! All times approximate.

Please see the calendar of events at http://www.play.net/playdotnet/events/popup-event.asp?fID=1002&ID=14965&popup=true for the detailed schedule.

11/24/2004 LATEST ISSUE OF ELANTHIAN JOURNAL NOW ON SALE!
The latest edition of the Elanthian Journal is now available for sale. Features for this issue include a report on improvements to the Four Winds Isle, a decisive victory against Eryael, and a special puzzle with clues about the location of a merchant at noon on Niiman, day 25 of Eonatos.

Look for the Elanthian Journal inside the hovels in every major town!

11/24/2004 OBSIDIAN TOWER'S MONTHLY STORYTELLING SESSIONS
The Obsidian Tower storytelling sessions will continue to be held the first Feastday (Saturday) of each month. Anyone wishing to attend may meet an escort of this House at the Hearthstone Manor steps at 8:00 PM Elven. You will then travel to the Obsidian Tower and listen to legends, tales and lore of the Dhe'nar. Questions may be allowed afterwards.

11/24/2004 OCTOBER IS ROLE-PLAYING MONTH WINNERS! (PART 3)
This is part 3 of 4. Part one may be found at NEWS 1 39, part two may be found at NEWS 1 41.

Players should ASSIST to claim their prizes, congratulations!

Small Prize Winners - Prime:

Alteration Winners:

Akiromora - alteration
Breager - alteration
Rontuu - alteration
Stinkynose - alteration
Morgannia - alteration
Aereth - alteration
Aeronwen - alteration
Amerith - alteration
Ashryth - alteration
Barroc - alteration
Bodom - alteration
Deyanna - alteration
Eklinaar - alteration
Essideanna - alteration
Ganomie - alteration
Irsila - alteration
Jatar - alteration
Johannia - alteration
Kerrilis - alteration
Lavonya - alteration
Leani - alteration
Lenerius - alteration
Menos - alteration
Querthose - alteration
Ruiss - alteration
Snowstar - alteration
Troisia - alteration
Ussa - alteration
Vicareus - alteration
Yviara - alteration

Item Winners:

Kelau - a black leather bodice back-laced with silver ribbon
Rekarth - a black leather climbing pack clasped with a polished sunstone
Kaelowyn - a black leather climbing pack clasped with an etched sapphire dragon
Allesia - a black opal ring
Kalanira - a black satin purse adorned with a crimson beaded rosebud
Katta - a black silk handkerchief embroidered with a row of frolicking roltons
Laleena - a bone-tipped drawstring pouch adorned with blood eagle feathers
Solmarar - a braided copper and silver bracelet
Makenzie - a braided leather circlet adorned with twining vines of ivy
Naamorr - a braid-trimmed crimson wool doublet
Aeraelena - a burnished gold band inset with a line of selanthan bloodjewels
Petalwind - a coiled invar spring etched with a pattern of thorns and vines
Derryen - a cowled black wool cloak trimmed along the edges with silver piping
Rorge - a crisp white long-sleeved shirt
Lysistrata - a curved skinning dagger

Rawth - a dark leather cloak with a silver falcon-shaped clasp
Alarke - a dashing wide-brimmed hat set with a large peacock feather
Shattele - a deep purple greatcloak edged with silver threading
Cavyr - a delicate feather pin carved from a sliver of tanik
Vidisidus - a faded black cotton packsecured with a leather drawstring
Jennaen - a filigreed cinnamon pendant
Rlen - a fitted misty grey leather gown stitched with elaborate silver scrollwork
Dresdena - a flask of pale pink grog
Aldanon - a gem-studded tattooed skull
Jade - a gold elm leaf-carved ring
Marex - a green-scaled snakeskin tunic
Eiderfleur - a hollowed out gourd
Kilrashi - a lace-edged purple samite bodice buttoned with a triple row of buffed emerald scarabs
Givit - a leaf-clasped emerald green greatcloak emblazoned with a brown doe
Shimmerain - a long black cloak clasped with a polished silver chain
Naessi - a loose-fitting azure silk shirt with long ruffled sleeves

Mairnwen - a motheaten rolton wool sporran clasped with a bone toggle
Rhyi - a multi-layered spidersilk skirt dyed a range of hues from true red to burgundy
Bekke - a pair of faded leather boots with tarnished metal buckles
Sothog - a pair of knee-high white suede boots
Meril - a pair of pink rose earrings
Ryuusei - a pair of steel bracers etched with coiled serpents
Bul - a patchwork flannel shawl in shades of silver and violet
Lessallia - a sanguine full-skirted ballgown
Grandeau - a scorched leather-wrapped flask embossed with a coiled viper
Seaira - a sheer white chiffon shawl
Yarx - a silver-edged black leather cloak emblazoned with a five-pointed star
Archegle - a slender mithril hatpin with a slightly twirled tip
Jersea - a small green felt purse
Snowwolf - a small tin box
Jaehood - a soft leather pack clasped with a polished mithril sliver

Semiera - a soft leather pack with a massive war griffin sewn into its flap
Shyrena - a soft pink scruffy toy bear
Jiliette - a soft tawny doeskin satchel clasped with a gold laurel leaf
Mahir - a sourpuss shrimp toy
Chastittee - a supple brown leather backpack clasped with a golden moonstone
Rinswynd - a tall pointed purple hat illustrated with gold and silver stars
Keiphos - a thin purple silk shirt with a soaring falcon embroidered in golden thread
Jaernal - a tooled leather quiver
Stunseed - a twisted gold and silver anklet
Jadah - a vermillion manticore fur mantle
Marluxian - a vivid sunset orange tigerlily with curling black-speckled petals
Linsha - a weathered burlap foraging sack tied with thick-braided twine
Ashantra - a white linen handkerchief embroidered with flying ravens
Lenora - a wood-strapped broken cask backpack

Respital - an ebon-striped deep blue silk blouse with belled sleeves
Plumbley - an elegant indigo wool cape clasped at the shoulder with a silver rose
Zhorf - an emerald erithian ranger statuette
Shiril - an etched platinum wristcuff inlaid with tiny gold stars
Myrisa - an ornate jewelled brooch
Evesong - some carved wooden dice
Mekthros - some deep plum-hued robes edged with silver embroidery
Kearsy - some striped red and white pants
Galenok - some thick leather gauntlets reinforced with mithril studs
Drumpy - some weathered brown leather boots laced with frayed twine

11/24/2004 OCTOBER IS ROLE-PLAYING MONTH WINNERS! (PART 2)
This is part 2 of 4. Part one may be found under NEWS 1 39.

As part of the on-going prize awards, and as additional thank-yous for all the hard work and effort that every member of the GemStone community put forth during Role-playing Month, we're happy to announce the following: a second random drawn medium prize pool, a "runner-up" feature alteration award, and TWO small prize lists - one for Prime and one for Plat of 100 items each! This NEWS item will contain the medium and "runner-up" prizes.

To reiterate from the first email: all prize winners should ASSIST to claim their prize. The medium prize pool consists of ten feature alterations and ten enhancive items, to be claimed first come, first serve. Small prizes have been assigned, feel free to trade, barter, and role-play with your neighbor for other items! Please see NEWS 1 39 for any other restrictions or conditions.

Once again, congratulations to all, and thank you for making October is Role-playing Month a grand success!

Medium Prize Winners (Second Pool, random):

Aydan
Garvane
Ravynsdeath
Tsage
Vlada
Troiandan
Annabellelee
Barlimoeur
Keffal
Nari
Zeremos - Platinum
Traelle - Platinum
Sorak - Platinum
Amposion - Platinum
Caert - Platinum
Eltizair - Platinum
Harnen - Platinum
Juston - Platinum
Laon - Platinum
Marionne - Platinum

Honorable Mention (Feature Alteration):

Revalos
Tiawyn
Wulfhen
Khyrfel - Platinum
Kittiara - Platinum

11/24/2004 RSN: TWO NEW WARRIOR ABILITIES
Two new verbs, GUARD and PROTECT, have been released! These two verbs can be used by warriors to devote some of their blocking or parrying ability towards another player.

Guard allows a warrior to attempt to block attacks against another target (either player or creature), Protect allows a warrior to parry attacks against a target (either player or creature). A warrior can only attempt to guard or protect one target at a time (i.e. cannot do both at the same time), and a target can only have one guard and/or one protecter at any given time (i.e. one guard, or one protector, or both). To start guard/protecting a target, the warrior simply uses GUARD <target> or PROTECT <target>. To stop, the warrior may use STOP GUARDING or STOP PROTECTING.

When guarding, the warrior automatically (if not incapacitaed) attempts to block attacks against the target with 50% of his or her normal blocking ability, at the cost of 25% reduction in chances to block attacks directed towards him or herself (i.e. if the warrior normally has a 20% chance to block an attack against themself, then the warrior would have a 10% chance to block attacks against his or her guarded target and a 15% chance to block attacks against themself.) Protect works in exactly the same way, but with parry attempts instead of blocking.

The above only applies to the chances to outright block/parry an attack, it does not affect either party's derived parry or block DS.

Discussions will take place in the Warrior - Warrior Hunting Strategies folder of the GemStone IV Forums -- http://www.play.net/forums/messages.asp?forum=102&category=28&topic=4

11/23/2004 RSN: NEW WARRIOR ABILITIES!
Two new verbs, GUARD and PROTECT, have been released! These two verbs can be used by warriors to devote some of their blocking (GUARD) or parrying (PROTECT) ability towards another player.

For more information and to discuss this release, please refer to the following section of the GemStone IV forums -- http://www.play.net/forums/messages.asp?forum=102&category=28&topic=4

11/23/2004 RSN: SONIC BLADE SONG (1012) UPDATE
Sonic Blade Song (1012) has been updated!

GM Nitid has added the ability for the sonic weapon to attack undead at the weapon's base bonus of +10.

Discussions will take place in the Bard - Bardic Research and Training folder of the GemStone IV Forums -- http://www.play.net/forums/messages.asp?forum=102&category=22&topic=4

11/23/2004 RSN: PALADIN PROFESSION TITLES
The profession titles for Paladins have been released!

Paladins may select a title using the TITLE command.

Visit the GemStone IV Forums for a full list of Paladin titles at http://www.play.net/forums/messages.asp?forum=102&category=30&topic=3&message=2166

11/23/2004 RSN: GLD COMMAND UPDATE
Following the update to the GLD CHECK IN command, GM Ildran has also updated the GLD command to let you know when you need to check in next. Type GLD and check it out. HAR!

11/22/2004 OCTOBER IS ROLE-PLAYING MONTH WINNERS! (PART 3)
This is part 3 of 4. Part one may be found at NEWS 1 39, part two may be found at NEWS 1 41.

Players should ASSIST to claim their prizes, congratulations!

Small Prize Winners - Prime:

Alteration Winners:

Akiromora - alteration
Breager - alteration
Rontuu - alteration
Stinkynose - alteration
Valaeda - alteration
Aereth - alteration
Aeronwen - alteration
Amerith - alteration
Ashryth - alteration
Barroc - alteration
Bodom - alteration
Deyanna - alteration
Eklinaar - alteration
Essideanna - alteration
Ganomie - alteration
Irsila - alteration
Jatar - alteration
Johannia - alteration
Kerrilis - alteration
Lavonya - alteration
Leani - alteration
Lenerius - alteration
Menos - alteration
Querthose - alteration
Ruiss - alteration
Snowstar - alteration
Troisia - alteration
Ussa - alteration
Vicareus - alteration
Yviara - alteration

Item Winners:

Kelau - a black leather bodice back-laced with silver ribbon
Rekarth - a black leather climbing pack clasped with a polished sunstone
Kaelowyn - a black leather climbing pack clasped with an etched sapphire dragon
Allesia - a black opal ring
Kalanira - a black satin purse adorned with a crimson beaded rosebud
Katta - a black silk handkerchief embroidered with a row of frolicking roltons
Nindy - a bone-tipped drawstring pouch adorned with blood eagle feathers
Solmarar - a braided copper and silver bracelet
Makenzie - a braided leather circlet adorned with twining vines of ivy
Naamorr - a braid-trimmed crimson wool doublet
Aeraelena - a burnished gold band inset with a line of selanthan bloodjewels
Petalwind - a coiled invar spring etched with a pattern of thorns and vines
Derryen - a cowled black wool cloak trimmed along the edges with silver piping
Rorge - a crisp white long-sleeved shirt
Lysistrata - a curved skinning dagger
Rawth - a dark leather cloak

Alarke - a dashing wide-brimmed hat set with a large peacock feather
Shattele - a deep purple greatcloak edged with silver threading
Cavyr - a delicate feather pin carved from a sliver of tanik
Vidisidus - a faded black cotton packsecured with a leather drawstring
Jennaen - a filigreed cinnamon pendant
Rlen - a fitted misty grey leather gown stitched with elaborate silver scrollwork
Dresdena - a flask of pale pink grog
Aldanon - a gem-studded tattooed skull
Jade - a gold elm leaf-carved ring
Marex - a green-scaled snakeskin tunic
Eiderfleur - a hollowed out gourd
Kilrashi - a lace-edged purple samite bodice buttoned with a triple row of buffed emerald scarabs
Rhadika - a leaf-clasped emerald green greatcloak emblazoned with a brown doe
Coinner - a long black cloak clasped with a polished silver chain
Naessi - a loose-fitting azure silk shirt with long ruffled sleeves
Mairnwen - a motheaten rolton wool sporran clasped with a bone toggle

Rhyi - a multi-layered spidersilk skirt dyed a range of hues from true red to burgundy
Bekke - a pair of faded leather boots with tarnished metal buckles
Sothog - a pair of knee-high white suede boots
Meril - a pair of pink rose earrings
Ryuusei - a pair of steel bracers etched with coiled serpents
Bul - a patchwork flannel shawl in shades of silver and violet
Lessallia - a sanguine full-skirted ballgown
Grandeau - a scorched leather-wrapped flask embossed with a coiled viper
Seaira - a sheer white chiffon shawl
Yarx - a silver-edged black leather cloak emblazoned with a five-pointed star
Archegle - a slender mithril hatpin with a slightly twirled tip
Jersea - a small green felt purse
Snowwolf - a small tin box
Jaehood - a soft leather pack clasped with a polished mithril sliver
Semiera - a soft leather pack with a massive war griffin sewn into its flap

Shyrena - a soft pink scruffy toy bear
Jiliette - a soft tawny doeskin satchel clasped with a gold laurel leaf
Mahir - a sourpuss shrimp toy
Chastittee - a supple brown leather backpack clasped with a golden moonstone
Rinswynd - a tall pointed purple hat illustrated with gold and silver stars
Keiphos - a thin purple silk shirt with a soaring falcon embroidered in golden thread
Jaernal - a tooled leather quiver
Stunseed - a twisted gold and silver anklet
Jadah - a vermillion manticore fur mantle
Marluxian - a vivid sunset orange tigerlily with curling black-speckled petals
Linsha - a weathered burlap foraging sack tied with thick-braided twine
Ashantra - a white linen handkerchief embroidered with flying ravens
Lenora - a wood-strapped broken cask backpack
Respital - an ebon-striped deep blue silk blouse with belled sleeves

Plumbley - an elegant indigo wool cape clasped at the shoulder with a silver rose
Zhorf - an emerald erithian ranger statuette
Shiril - an etched platinum wristcuff inlaid with tiny gold stars
Myrisa - an ornate jewelled brooch
Evesong - some carved wooden dice
Mekthros - some deep plum-hued robes edged with silver embroidery
Kearsy - some striped red and white pants
Galenok - some thick leather gauntlets reinforced with mithril studs
Drumpy - some weathered brown leather boots laced with frayed twine

11/22/2004 OCTOBER IS ROLE-PLAYING MONTH WINNERS! (PART 2)
This is part 2 of 4. Part one may be found under NEWS 1 39.

As part of the on-going prize awards, and as additional thank-yous for all the hard work and effort that every member of the GemStone community put forth during Role-playing Month, we're happy to announce the following: a second random drawn medium prize pool, a "runner-up" feature alteration award, and TWO small prize lists - one for Prime and one for Plat of 100 items each! This NEWS item will contain the medium and "runner-up" prizes.

To reiterate from the first email: all prize winners should ASSIST to claim their prize. The medium prize pool consists of ten feature alterations and ten enhancive items, to be claimed first come, first serve. Small prizes have been assigned, feel free to trade, barter, and role-play with your neighbor for other items! Please see NEWS 1 39 for any other restrictions or conditions.

Once again, congratulations to all, and thank you for making October is Role-playing Month a grand success!

Medium Prize Winners (Second Pool, random):

Aydan
Garvane
Ravynsdeath
Tsage
Vlada
Troiandan
Annabellelee
Barlimoeur
Keffal
Nari
Zeremos - Platinum
Traelle - Platinum
Sorak - Platinum
Amposion - Platinum
Caert - Platinum
Eltizair - Platinum
Harnen - Platinum
Juston - Platinum
Laon - Platinum
Marionne - Platinum

Honorable Mention (Feature Alteration):

Revalos
Tiawyn
Wulfhen
Khyrfel - Platinum
Kittiara - Platinum

11/22/2004 OCTOBER IS ROLE-PLAYING MONTH WINNERS! (PART 4)
This is part 4 of 4. Part one may be found at NEWS 1 39, part two may be found at NEWS 1 41, part three may be found at NEWS 1 43.

Players should ASSIST to claim their prizes, congratulations!

Small Prize Winners - Platinum:

Alteration Winners:

Aronsen - alteration
Artamir - alteration
Bareck - alteration
Croaker - alteration
Cytaster - alteration
Dalamat - alteration
Etainne - alteration
Gotan - alteration
Gunfer - alteration
Jaired - alteration
Jinni - alteration
Joraal - alteration
Kaila - alteration
Khakur - alteration
Kiyk - alteration
Millfoil - alteration
Mithogras - alteration
Motean - alteration
Oban - alteration
Saara - alteration
Snowfairy - alteration
Sperril - alteration
Starfairy - alteration
Tawyn - alteration
Travon - alteration
Dyan - alteration
Gabbon - alteration
Lacgra - alteration
Lonewalker - alteration
Rhaurc - alteration

Item Winners:

Airlen - a black leather climbing pack clasped with an etched sapphire dragon
Ashemic - a black silk handkerchief embroidered with a row of frolicking roltons
Ashlander - a braided copper and silver bracelet
Brunhilde - a braided leather circlet adorned with twining vines of ivy
Caden - a braid-trimmed crimson wool doublet
Caelmai - a coiled invar spring etched with a pattern of thorns and vines
Dackit - a crisp white long-sleeved shirt
Dahrken - a curved skinning dagger
Dawyn - a dark leather cloak with a silver falcon-shaped clasp
Ero - a dashing wide-brimmed hat set with a large peacock feather
Faetyma - a delicate feather pin carved from a sliver of tanik
Jonet - a filigreed cinnamon pendant
Kergan - a gold elm leaf-carved ring
Kethvin - a hollowed out gourd
Khajor - a leaf-clasped emerald green greatcloak emblazoned with a brown doe
Kyoti - a motheaten rolton wool sporran clasped with a bone toggle

Laelanna - a pair of steel bracers etched with coiled serpents
Meldikar - a scorched leather-wrapped flask embossed with a coiled viper
Milanthis - a slender mithril hatpin with a slightly twirled tip
Myke - a small tin box
Philnia - a soft leather pack lasped with a polished mithril sliver
Quilian - a soft leather pack with a massive war griffin sewn into its flap
Razzor - a soft tawny doeskin satchel clasped with a gold laurel leaf
Rullyn - a supple brown leather backpack clasped with a golden moonstone
Sammis - a thin purple silk shirt with a soaring falcon embroidered in golden thread
Scrumples - a tooled leather quiver
Sendry - a vermillion manticore fur mantle
Smallstick - a weathered burlap foraging sack tied with thick-braided twine
Takesian - a wood-strapped broken cask backpack

Ton - an elegant indigo wool cape clasped at the shoulder with a silver rose
Torese - an emerald erithian ranger statuette
Xawyn - an etched platinum wristcuff inlaid with tiny gold stars
Zanti - some carved wooden dice

11/22/2004 RSN: GLD CHECK IN UPDATE
GM Ildran has updated the GLD CHECK IN command to allow guild members to pay dues 90 days (3 months) in advance.

Each time a guild member asks a Guild Master about check in, it accounts for one month of dues. It is possible to do this up to 3 times, for a total of 3 months paid in advance.

Due to the fact that Guild Masters are expected to be very involved in the guild, they are not able to pay dues three months in advance, but are able to refresh their current month. This is an improvement upon the previous method which only allowed a Guild Master to check in when the 30 days expired.

Guild Masters will only be able gain experience by checking in other Guild Masters every 20 days in an effort to prevent EXP abuse.

11/21/2004 RSN: EXCHANGE BOOTH OPENS ON FOUR WINDS ISLE!
The Isle of Four Winds is pleased to provide a new currency exchange! This exchange service will allow you to convert your foreign notes to Frostacres bank notes!

You can find this new service just inside the entrance to Four Winds Bank.

11/20/2004 RSN: NATURE'S FURY (635) RELEASED!
The Ranger spell, Nature's Fury (635) has been released!

Duration: Immediate

Type: Attack

Only Rangers are able to channel the chaos found in nature. Using this powerful, mass attack spell, the Ranger is able to draw upon the forces of nature to wipe out his foes. Those not in the Ranger's group are subject to damage based on both the climate and terrain of the area.

Training in Spiritual Lore, Summoning provides the chance to increase the number of damage cycles done by Nature's Fury.

Discussion will take place in the Ranger - Spells and Combat Folder of the GemStone IV Forums -- http://www.play.net/forums/messages.asp?forum=102&category=25&topic=4

11/20/2004 RSN: PALADIN PROFESSION RELEASED
The GemStone IV staff is proud to bring you the first new profession since 1989 -- Paladins!

A Paladin is a martial champion sworn to the service of a patron Arkati, serving both as the fighting arm to slay those who would oppose the patron deity and as the defender of the deity's faithful servants. In recognition of the service of the champion, the patron Arkati grants powerful spiritual abilities to enhance and protect the Paladin on the field of battle. Through close physical combat, Paladins conquer their foes with force, supplemented by spells of the spiritual magic sphere. To aid with their constant fighting on behalf of their patrons, Paladins have learned to wear heavy armors and are skilled with all of the melee combat forms.

Paladin Information

Skill costs, magic sphere, spell circles, prime stats, mana stat: http://www.play.net/gs4/info/professions/paladins.asp

Stat Growth Interval: http://www.play.net/gs4/info/stats.asp#starting

Magical Armor Hindrance: http://www.play.net/gs4/info/armory/armor.asp

Spells: http://www.play.net/gs4/info/spells/spelllist.asp?circle=13

We hope you enjoy the new Paladin profession as much as we enjoyed creating it!

Discussion on this release will take place in the Paladin folder of the GemStone IV Forums -- http://www.play.net/forums/topics.asp?forum=102&category=30

11/18/2004 RSN PREVIEW: PALADIN SPELL DESCRIPTIONS
Check out the upcoming Paladin spells!

Read all about them at http://www.play.net/gs4/info/spells/spelllist.asp?circle=13

Discussions will take place in the Paladin - Paladin General Discussion folder located at http://www.play.net/forums/messages.asp?forum=102&category=30&topic=3

11/18/2004 RSN: ARTISAN'S GUILD RELEASES RANKING FOR MEMBERS
After intense deliberation, the Artisan's Guild has decided to categorize its members based on their earned ranks in a skill. The levels of artisan have been split into novice, journeyman, skilled, highly skilled, and master artisan. Current ranking may be checked using the ARTISAN command.

11/18/2004 SPIN THE TALE OF THE DRAGON - HOSTED BY HOUSE ASPIS
Come one! Come all! Join the dragonsibs of House of the Argent Aspis in their famous "Spin the Tale of the Dragon"! Meet outside the Aspis gate for an Aspis version of Elanthian history. Prizes and fun all wrapped into one!

When: Day of the Huntress, the 3rd of Eorgaen (Friday, December 3rd)

Where: House of the Argent Aspis, Landing

Time: 10:00 PM EST

11/16/2004 THE BLACK WOLVES DAY OF HELPING OTHERS
On Friday, the 19th day of Eoantos, from 1-6 pm (eastern), the Black Wolves Clan will be providing defensive magic, locksmithing, loresinging, disks, bashing, and healing, as well as any advice on hunting or training that you might ask for -- all for free!

Help yourself to food and drink, and since tents dont have doors, we will be giving out random 'flap' prizes. Look for our Tent on South Ring Road in the Landing.

11/16/2004 TRY A PALADIN FOR FREE
In order to allow all GemStone players the opportunity to try Paladins without sacrificing existing characters, we will TEMPORARILY increase all accounts' character slots by 1 through January 2, 2005.

On January 2nd, we will remove the additional character slot. If, at that time, there are too many characters on your account, we will select one to remove along with the slot. To prevent us from removing the incorrect character, please either add an extra character slot to retain the character ( https://www.play.net/gs4/signup/subscribe_char.asp ) or delete the character of your choice ( https://www.play.net/gs4/play/delete_character.asp ) before that date.

If we do remove a character you would have preferred to remain, you can contact the billing department at [email protected] or 636-925-3172 to have the character returned to your visible character list, but it would be best to prepare by January 2, 2005 by amending your account to your wishes.

(For the sake of clarity, Paladins are NOT currently released. However, we are making the slots available now so that they will be ready when Paladins go live.)

11/15/2004 RSN: NEW CML MANEUVERS
Super hero, GM Coase, also brings you the following fancy maneuvers:

Combat Mobility

Combat Toughness

Surge of Strength

Truehand

Bull Rush

Staggering Blow

Dust Shroud

Cutthroat

Parry Mastery

Block Mastery

For more information on these new maneuvers, type CMAN HELP <maneuver>

Discussions on this topic will take place in the Hunting and Game Design Discussions - Combat Maneuvers Discussions folder

http://www.play.net/forums/messages.asp?forum=102&category=4&topic=23

11/15/2004 RSN: TRIP COMMAND UPDATE
GM Coase has also updated the TRIP command.

This update will result in the application of the standard CML roll and stamina costs to TRIP. This will also make it possible for the success rate of the skill to be improved by spending CMP on it. All players with at least 15 ranks in the relevant weapon skill will continue to have without having to spend CMP. The stamina cost for this version of trip will be 10 and possesses success rates similar to or better than were previously available for the skill (though slightly lower than CML Rank 1).

For more information on the updated TRIP command, type CMAN HELP TRIP.

Discussions on this topic will take place in the Hunting and Game Design Discussions - Combat Maneuvers Discussions folder

http://www.play.net/forums/messages.asp?forum=102&category=4&topic=23

11/15/2004 RSN: CML MIGRATION SYSTEM UPDATE
GM Coase has updated the Combat Maneuvers List (CML) learning/unlearning system.

Learning CML skills will become an instantaneous process (versus the current two-minute wait per rank). Also, there will no longer be migration goals for each individual CML skill. Instead, unlearning CML skills will be handled by a Combat Maneuvers Points (CMP)-based migration system.

CML Migration System

Under this system, when a player decides to unlearn a rank in a CML skill, the rank is immediately removed and the related CMP is then placed in their unlearning points pool. The CML Migration System then periodically transfers CMP from their unlearning points pool to their learned points pool, where they can then be spent on other CML skills.

The rate at which these points transfer is based on the total number of CMP the player has converted within their current 30-day CMP migration cycle. If the player has converted less than 30 points, migration will proceed at a base rate of .375 CMP per hour (or 80 hours total to migrate a full 30 points). If the player has converted between 30 and 45 CMP in their current cycle, this conversion rate is halved. The conversion rate is reduced to 1/10 of its base when the player has converted more than 45 CMP.

Any new CML skills released after today (November 15, 2004) will possess a 30-day testing period from their release date, where any CMP unlearned from them will be directly placed in the learned points pool (i.e. instantaneous point migration). Use of a FIXSKILLS will also automatically convert any unlearning points into learned points. Please note that players will not receive an additional FIXSKILLS for this system release.

Discussions on this topic will take place in the Hunting and Game Design Discussions - Combat Maneuvers Discussions folder

http://www.play.net/forums/messages.asp?forum=102&category=4&topic=23

11/14/2004 RSN: GUILD/CML SKILL CHEAPSHOTS UPDATE!
The guild/Combat Manuver List (CML) skill, Cheapshots, has been updated!

GM Ildran has made the following modifications:

Footstomp - RoundTime lowered to 4 seconds (was 5)

Nosetweak - RoundTime lowered to 3 seconds (was 5) and duration of penalty increased

Templeshot - RoundTime lowered to 3 seconds (was 5) and duration of penalty increased

Eyepoke - RoundTime lowered to 3 seconds (was 5), duration of penalty increased, and stamina cost lowered to 6 (was 8)

Throatchop - Duration of penalty increased and stamina cost lowered to 8 (was 10)

Discussions on this update will take place in the Hunting and Game Design Discussions - Combat Maneuvers Discussion folder.

https://www.play.net/forums/messages.asp?forum=102&category=4&topic=23

11/13/2004 OCTOBER IS ROLE-PLAYING MONTH WINNERS! (PART 1)
The October is Role-playing Month Grand Prize Winner and Medium Prize Winners have been announced! The Small Prize Winners will be announced in the upcoming week.

Winners should ASSIST to claim their prize. Please be aware that not all prizes will be immediately available, and all prizes are first-come, first-serve for availability. Any found violation of the stated contest rules will result in the loss of the prize by the individual at the discretion of Game Staff.

Congratulations to the Winners!

Grand Prize Winner:
Glimmin Goodhand

Medium Prize Winners (in no particular order):
Rebeya
Briah
Charna
Nilandia
Uniana
Yukito
Kateerina
Dreen
Erinedel
Theradose
Kilthal
Nuadjha
Silverphenix
Subarashi
Carli - Platinum
Lylonna - Platinum
Eldawyn - Platinum
Kormis - Platinum
Deetles - Platinum
Triya - Platinum

11/12/2004 RSN: FOUR WINDS ISLE IMPROVEMENTS
The GemStone IV Upsells Team has made several improvements to Four Winds Isle!

Improvements include:

* Town Hall!

* Citizenship Office!

* Surname Registry!

* Four Winds Neighborhood!

* Player Shops, including a new player shop warehouse!

Discussion on this update will take place in the Four Winds Hall - General Disussion folder of the GemStone IV Forums.

11/9/2004 LATEST ISSUE OF ELANTHIAN JOURNAL NOW ON SALE!
The latest edition of the Elanthian Journal is now available for sale. Features for this issue include a report on terrifying new plant-creatures invading our towns, a major change in Lady Lorminstra's grace, and a special puzzle with clues about the location of a merchant at midnight on Leyan, day 10 of Eonatos.

Look for the Elanthian Journal inside the hovels in every major town!

11/9/2004 HAVING DIFFICULTIES ACCESSING YOUR GOALS PAGE?
Recently Microsoft released an upgrade to their Internet Explorer that is causing some communication problems between the game's front ends and the GOALS page (in a nutshell, IE is stripping the case from the front end as it's passed to the IE).

We are currently working on a fix to the problem and hope to have it resolved in the near future, but for the time being if you downloaded the IE update and can no longer access your GOALS page you can use a workaround. When the GOALS page fails to load you will see a URL string returned to you. If you clip and paste that URL string into your browser's address bar, the GOALS page should load for you without a problem.

11/8/2004 FLASHFEET'S FINE FASHIONS TO REOPEN!
After years of selling the same old stuff, Flashfeet closed up his shop and put many of his clan's tailors and seamstresses to work. On the 9th day of Eoantos (Tuesday, November 9th), Flashfeet will hold a ribbon-cutting ceremony to celebrate the reopening of what will be Elanith's most chic and up-to-date fashion boutique.

Of interest to some might be the fact that this will be the first clothing shop to feature garments specific to the customs of a particular culture, although by no means is the purchase of such garments limited to Halflings.

Please meet Flashfeet outside his shop at 9:00 PM (Eastern time) for the ceremony and celebration! Don't forget to bring your silvers!

11/8/2004 OCTOBER IS ROLE-PLAYING MONTH DRAWING EXTENSION!
The October is Role-playing Month drawing deadline has been extended in order to assure accurate and thorough accounting. See https://www.play.net/forums/messages.asp?forum=102&category=6&topic=1&message=22 for more information.

11/8/2004 MOONSHINE MANOR'S GAMBLING NIGHT 3!
Living your life on the edge? We want you. Count dice instead of sheep when going to bed? We want you. Think you've got what it takes to roll high and win big? We want you. Are you a red-haired green-eyed elven maiden? We REALLY want you!

Come join Moonshine Manor as we hold our fall Gambling Night on Feastday, the 13th of Eoantos (Saturday, November 13th). The name of the game is The Crooked Edge, and we will begin at 5pm elven time at a Wayside Inn table!

The games will be hosted by Lord Fremie Dractila, and -- have no fear -- dice will be provided! A special gift will be presented to those who come as a token of our appreciation. Remember to bring your silvers and good luck charm... if you think it'll help.

For more information and rules, check out: www.moonshinemanor.org

-Moonshine Manor-

11/8/2004 MISTYDEEP MANOR PRESENTS A MEET AND GREET PARTY
Are you new in town and haven't had a chance to make many friends yet? Perhaps you've been out of town for some time now and have lost touch with old friends? Well here's your chance to catch up on old times or to possibly meet someone new, not to mention that you might win a fantastic prize!

On the Day of the Huntress, the 26th of Eoantos at 9:00 in the evening as the elves tell time, Mistydeep Manor will be hosting a party in Ta'Vaalor. (That's Friday, November 26th at 9:00 pm eastern.)

The raffle, for which tickets will be sold in advance, will be drawn during the party (tickets are 10,000 silvers each, and the winner may choose between a 5x enchanting slot, a note for 500k, or several other lovely items). There will be a short auction following the party to sell off the prizes that were not selected by the raffle winner.

There will be games and refreshments provided for our guests. We look forward to seeing you there.

11/7/2004 RSN: THE PATH TO ENLIGHTENMENT AWAITS IN TA'VAALOR
The robed guard moves to stop you and says, "You may not pass until you have cleansed yourself of worldly pollutions."

Thanks to GM Tilmont, those who seek Voln's path to enlightenment may now do so in Ta'Vaalor.

Ta'Vaalor's Voln Monastery can be found outside Amaranth Gate.

Information on the Order of Voln can be found at: http://www.play.net/gs4/info/societies/voln.asp

Discussion of this topic will take place in the Organizations and Societies - Voln General Discussion folder: http://www.play.net/forums/messages.asp?forum=102&category=18&topic=6

11/7/2004 RSN: FLOATING DISK (511) UPDATE
Floating Disk (511) has been updated!

GM Nitid has added the following improvements to the spell:

-*- Training in Elemental Lore, Air increases item capacity. 10 ranks of Elemental Lore, Air will increase the total item capacity to 9, with the maximum of 20 items at 200 ranks. This bonus is self-cast only.

This message was originally posted in GemStone Promotions, Really Spectacular November 2004. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=4

11/7/2004 RSN: PRAYER (313) UPDATE
Prayer (313) has been updated!

GM Jharra, that Arkati loving GM, has brought you some fantastic deity-specific messaging for Prayer (313).

This message was originally posted in GemStone Promotions, Really Spectacular November 2004. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=23&topic=4

11/6/2004 RSN: FLOATING DISK (511) UPDATE
Floating Disk (511) has been updated!

GM Nitid has added the following improvements to the spell:

-*- Training in Elemental Lore, Air increases item capacity. 5 ranks of Elemental Lore, Air will increase the total item capacity to 9, with the maximum of 24 items at 200 ranks.

This message was originally posted in GemStone Promotions, Really Spectacular November 2004. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=4

11/6/2004 OCTOBER IS ROLE-PLAYING MONTH WRAPS UP
As the Ebon Gate closes for yet another year, the October is Role-playing Month theme month also winds down! We've got all our reporting in, and the names have been listed. Check out the October is Role-playing Month webpage at http://www.play.net/gs4/news/2004_plans/roleplaying_month.asp

So go there and check out the list, see which of your friends might be on it! See if you're on it! The drawing for prizes will be held Monday, November 8, 2004. Good luck!





The Fine Print

The URL listed above contains names and awards for all RPAs and Contest hosts and winners for all GMs reporting. Some hosts and winners may be listed under the general RPA list. If you feel the information contained therein is in error, you may submit an appeal via email to [email protected] as soon as possible for evaluation and consideration, and no later than the prize drawing date of November 8, 2004. Appeals will be considered on an exceptional basis and will not cause a postponement of the prize drawing.

11/5/2004 RSN: ICE PATCH (512) UPDATE
GM Nitid has made the following improvements to the spell:

*-* If Ice Patch is directed at a specific target, it will root them in place, hampering combat.

*-* With Elemental Lore, Water training, it is possible to cast Minor Water (903) at the target and it will convert to minor cold (the spell found in blue wands). 10 ranks of Elemental Lore, Water will allow one cast of 903-converted minor cold, with the maximum being twelve casts at 200 ranks.

*-* When untargetted, it is possible that the target may hurt themselves after falling (requires Elemental Lore, Water training).

This message was originally posted in GemStone Promotions, Really Spectacular November 2004. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=4&message=2991

11/3/2004 EBON GATE CLAIDHMORE ERROR
A spanner in the works recently creeped into one of the shops in Ebon Gate, and a weapon which never was meant to be sold was. Many of them were quickly sold and by the time we realized it and pulled it from the shop, a great deal were in circulation.

Unfortunately, we do need to fix this and will be correcting them to what we are allowed to sell off the shelf, which, for a claidhmore, is a max of +2 and not magical. Should you not like your purchase, we encourage you to ASSIST, and a GameMaster would be happy to refund the original purchase price.

We apologize for the gremlins in the gears and hope we do not make the same error again.

11/3/2004 BEACON HALL ARCHIVES GODDESS FESTIVAL
Beacon Hall Archive is sponsoring a Goddess Festival in River's Rest on Jastatos 4 - 7 (November 4 - 7) in commemoration of last year's "end of the world" events.

Festivities start on Niiman (Thursday) at 8 pm EST with "Ravine Diving", followed by "Goddess Tributes" at 8:30 pm. At 7:00 pm on Day of the Huntress (Friday), Elanthia's finest elegible singles will be at the annual "Date Auction." Bid at your own risk--your date could be blessed by Oleani's kiss or cursed by Ivas' bite. Various games and contests including "Gem of Fate", eating and drinking contests, and dragging contests will be going on all afternoon on Feastday (Saturday). A formal masked ball will commence at 9:00 PM. Prizes will be awarded to the best dressers and the best dancers. A scavenger hunt will be on Feastday (Sunday) from 1-4 pm, followed by a fashion show.

Note: All times are EST and most events (except ravine diving and dragging contest) will be held in the Beacon Hall Archive grounds.

11/3/2004 HOUSE SOVYN'S FESTIVAL OF EOANTOS!
Tis harvest time again, and House Sovyn is celebrating! Perhaps you've been looking for a place to bid your hard-earned silvers. Maybe you'll go for a game, seek to sing a song or yearn to spin a yarn...whatever your fancy, dress in your fall finest and join us for our Eoantos Festival, with such hightlights as two live auctions, stories around a bonfire, games, delicious food, and most of all, PRIZES!

The festival will be held this sixth and seventh of Eoantos (Saturday and Sunday, November 6th and 7th) with festivities starting at 1:30 PM EST in the Sovyn grounds. To reach House Sovyn, find the temple in Wehnimer's Landing and travel south one block, then down the walkway. Be there!

~ Schedule of Events ~

6th of Eoantos (Saturday, November 6)

*House Sovyn's Annual Auction, Part One* - Starts at 1:30 PM followed by *Seven Story Struggle* - a "Sovyn-flavored" trivia contest. At 4:00 PM the *Sovyn Loyalty Ceremony* will recognize those who have devoted themselves to Sovyn's ideals. This will be followed by an informative *History House Tour* at 4:30 PM, which highlights little-known insights into the history of Sovyn and of Elanthia itself. At 5:00 PM, part two of the *Annual House Auction* will begin (bring those silvers!) and at 7:30 PM there will be chances for door prizes! Ghost stories will begin at 8:00 PM Do *YOU* have a scary story to tell around the bonfire? Offer it up! Every participant will receive a prize!

7th of Eoantos (Sunday, November 7)

At 2:00 PM, participate in *Sovyn Scavengers* - Not quite your typical scavenger hunt! The *House History Tour* will run again at 3:30 PM, followed by *Arkati Quest* at 4:00 PM - Test your Arkati awareness! There will be more *Door Prizes* at 6:00 PM and at 6:30 PM the *Campfire Songs* will begin - Come sit around the campfire and sing us all a song. If you don't have one ready, make one up! Every participant gets a prize! Make plans now to come out to House Sovyn's Festival of Eoantos this weekend! Remember, all times are EST.

11/2/2004 RSN: GET OUT AND VOTE!
In honor of Election Day, a little happiness has been added to the VOTE command. You may now VOTE YES or VOTE NO to an object. Undecided folks may still VOTE {object} to indicate it as a possible option.

11/1/2004 LOCKPICKING LEARNS TO LOOK FOR LOCKPICKS
A modification to the PICKLOCK verb has been made to allow picking locks without specifying the lockpick to use. If no lockpick is specified, the system will check your right hand for a lockpick, followed by your left hand. Specifying the lockpick or using WITH LEFT or WITH RIGHT will still work as they did previously.

11/1/2004 RSN: WARRIOR GUILD UPDATE: WARRIOR TRICK SHEATH MAKING
The warrior sheath making skill (wtrick sheathm) has been improved! Read about the many improvements, by GM Coase, to this guild skill on the GemStone IV Forums.

Linkage: http://www.play.net/forums/messages.asp?forum=102&category=28&topic=3&message=564

Discussion will take place in the Warrior - Official Warrior Guild folder of the GemStone IV forums.

11/1/2004 RSN: LOCKPICKING LEARNS TO LOOK FOR LOCKPICKS
A modification to the PICKLOCK verb has been made to allow picking locks without specifying the lockpick to use. If no lockpick is specified, the system will check your right hand for a lockpick, followed by your left hand. Specifying the lockpick or using WITH LEFT or WITH RIGHT will still work as they did previously.

11/1/2004 RSN: SUN BURST (609) UPDATE
The next ranger RSN improvement is the Sun Burst (609) update, also brought to you by GM Mestys.

Sun Burst (609) has been given a focused incarnation. Now, when CASTing AT a target player or creature, there will be a warding roll to determine an outcome. When successfully cast upon an undead creature, the target will incur a bit of Roundtime (RT). When successfully cast upon a player or living creature, the target will suffer severe perception loss, as well as a fair reduction in evasion chance while under its effects (they will not incur Roundtime).

The unfocused version of the spell remains predominantly unchanged, except that it will now disallow those it has revealed from hiding from immediately hiding again for a few moments, similar to revealing via the POINT verb. Furthermore, though the targetted version of the spell is considered a spell of war, the unfocused version will not be affected by sanctuaries or when the caster is subject to a calm effect.

Discussion on this update will take place in the Rangers - Spells and Combat folder of the GemStone IV forums.

11/1/2004 RSN: CAMOUFLAGE (608) UPDATE
Really Spectacular November (RSN) ranger improvements begin with an update to the Camouflage (608) spell, brought to you by GM Mestys.

The Camouflage (608) spell has been updated to allow the caster to SNEAK out of the area or STALK another player, at the cost of losing the effects of the spell.

Discussion on this update will take place in the Rangers - Spells and Combat folder of the GemStone IV forums.





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